Multi-agent orchestration

Sub-graphs, handoffs, and shared state.

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Overview

Sub-graphs, handoffs, and shared state.

Why it matters

Multi-agent topologies (router + workers, hierarchical, mesh) are the frontier of LangGraph — and where the GraphRAG retriever from Level 2 plugs in as a tool.

Where this sits in the stack

Multi-agent orchestration is one of the load-bearing decisions in a KG/RAG/agent system: choices made here propagate to retrieval quality, agent reliability, cost per query, and the on-call burden of whoever ships it. Teams that name this trade-off explicitly ship faster than teams that leave it implicit.

Why this is load-bearing

Multi-agent orchestration is the building-code of this layer. You can ignore building codes on a shed, but the moment you put two storeys on top of the same foundation they decide whether the structure stands or falls. In a KG/RAG/agent stack, the equivalent of 'two storeys' is the second feature you ship on top of this primitive — GraphRAG on top of chunking, supervisor agents on top of state machines, regression CI on top of metrics. The cost of cutting the wrong corner now is paid by every later layer, with interest.

Multi-agent topologies (router + workers, hierarchical, mesh) are the frontier of LangGraph — and where the GraphRAG retriever from Level 2 plugs in as a tool.

Reflect — apply it

Anchor multi-agent orchestration to something concrete in your own work.

  • Where have you seen multi-agent orchestration done well? Name one team or product and what they got right.
  • Where have you seen it done badly? What was the first symptom that surfaced (latency, hallucination, cost, outage)?
  • What is the *cheapest* version of this you could ship in your next sprint, and what single metric would tell you it's working?

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